Opublikowano przez Mateusz Salamon, temu Opublikowano przez Mateusz Salamon, temu

16×2 LCD Display with STM32 + HAL, Part 1

A 16×2 character display is probably the most popular form of communication between the microcontroller world and the human world. I decided to make a mini series of three posts that will explain the differences between ways of controlling a 16×2 LCD on STM32. You usually encounter just one method online, which is often sufficient. So why the others? Read on

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Opublikowano przez Mateusz Salamon, temu

Why STM32?

When choosing to work with ARM microcontrollers, we face the choice of a chip manufacturer. That’s because ARM is a company that “only” designs microprocessor cores and sells licenses for them. Quite an interesting setup, isn’t it? Today, their cores can be found in all the devices we use every day, such as smartphones we can’t live without. Many families

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